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Phonon

Phonon::VideoPlayer

VideoPlayer Class Reference
[Playback, Video]

#include <Phonon/VideoPlayer>

Inheritance diagram for VideoPlayer:

Inheritance graph
[legend]

List of all members.


Detailed Description

Playback class for simple tasks.

With VideoPlayer you can get results quickly and easily. You can do the standard playback tasks like play, pause and stop, but also set a playback volume and seek (there's no guarantee that the seek will work, though).

Keep in mind that when the VideoPlayer instance is deleted the playback will stop.

A play and forget code example:

 VideoPlayer *player = new VideoPlayer(Phonon::VideoCategory, parentWidget);
 connect(player, SIGNAL(finished()), player, SLOT(deleteLater()));
 player->play(url);

Author:
Matthias Kretz <kretz@kde.org>

Public Slots

void load (const MediaSource &source)
void play (const MediaSource &source)
void play ()
void pause ()
void stop ()
void seek (qint64 ms)
void setVolume (float volume)
MediaObject * mediaObject () const
AudioOutput * audioOutput () const
VideoWidget * videoWidget () const

Signals

void finished ()

Public Member Functions

 VideoPlayer (Phonon::Category category, QWidget *parent=0)
 ~VideoPlayer ()
qint64 totalTime () const
qint64 currentTime () const
float volume () const
bool isPlaying () const
bool isPaused () const

Constructor & Destructor Documentation

VideoPlayer ( Phonon::Category  category,
QWidget *  parent = 0 
) [explicit]

Constructs a new VideoPlayer instance.

Parameters:
category The category used for the audio output device.
parent The QObject parent.

~VideoPlayer (  ) 

On destruction the playback is stopped, also the audio output is removed so that the desktop mixer will not show the application anymore.

If you need a persistent audio output don't use VideoPlayer but MediaObject, VideoPath and VideoOutput.


Member Function Documentation

qint64 totalTime (  )  const

Get the total time (in milliseconds) of the file currently being played.

qint64 currentTime (  )  const

Get the current time (in milliseconds) of the file currently being played.

float volume (  )  const

This is the current volume of the output as voltage factor.

1.0 means 100%, 0.5 means 50% voltage/25% power, 0.0 means 0%

bool isPlaying (  )  const

Returns:
true if it is currently playing

Returns:
false if it is currently stopped or paused

bool isPaused (  )  const

Returns:
true if it is currently paused

Returns:
false if it is currently playing or stopped

void load ( const MediaSource &  source  )  [slot]

Starts preloading the media data and fill audiobuffers in the backend.

When there's already a media playing (or paused) it will be stopped (the finished signal will not be emitted).

void play ( const MediaSource &  source  )  [slot]

Play the media at the given URL.

Starts playback as fast as possible. This can take a considerable time depending on the URL and the backend.

If you need low latency between calling play() and the sound actually starting to play on your output device you need to use MediaObject and be able to set the URL before calling play(). Note that

 audioPlayer->load(url);
 audioPlayer->play();
doesn't make a difference: the application should be idle between the load and play calls so that the backend can start preloading the media and fill audio buffers.

void play (  )  [slot]

Continues playback of a paused media.

Restarts playback of a stopped media.

void pause (  )  [slot]

Pauses the playback.

void stop (  )  [slot]

Stops the playback.

void seek ( qint64  ms  )  [slot]

Seeks to the requested time.

Note that the backend is free to ignore the seek request if the media source isn't seekable.

Parameters:
ms Time in milliseconds from the start of the media.

void setVolume ( float  volume  )  [slot]

Sets the volume of the output as voltage factor.

1.0 means 100%, 0.5 means 50% voltage/25% power, 0.0 means 0%

MediaObject* mediaObject (  )  const [slot]

getter for the MediaObject.

AudioOutput* audioOutput (  )  const [slot]

getter for the AudioOutput.

VideoWidget* videoWidget (  )  const [slot]

getter for the VideoWidget.

void finished (  )  [signal]

This signal is emitted when the playback finished.


The documentation for this class was generated from the following file:
  • videoplayer.h

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