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KJS

KJS::ActivationImp

KJS::ActivationImp Class Reference

#include <function.h>

Inheritance diagram for KJS::ActivationImp:

Inheritance graph
[legend]

List of all members.


Detailed Description

Definition at line 108 of file function.h.


Public Member Functions

 ActivationImp (FunctionImp *function, const List &arguments)
 ~ActivationImp ()
virtual bool getOwnPropertySlot (ExecState *exec, const Identifier &, PropertySlot &)
virtual void put (ExecState *exec, const Identifier &propertyName, JSValue *value, int attr=None)
virtual bool deleteProperty (ExecState *exec, const Identifier &propertyName)
virtual void getPropertyNames (ExecState *, PropertyNameArray &)
void putLocal (int propertyID, JSValue *value)
void putLocalChecked (int propertyID, JSValue *value)
JSValue ** getLocalDirect (int propertyID)
bool isLocalReadOnly (int propertyID)
virtual const ClassInfo * classInfo () const
virtual void mark ()
virtual bool isActivation () const
void releaseArguments ()
void setupLocals ()
void setupFunctionLocals (ExecState *exec)

Static Public Attributes

static const ClassInfo info = {"Activation", 0, 0, 0}

Constructor & Destructor Documentation

KJS::ActivationImp::ActivationImp ( FunctionImp *  function,
const List &  arguments 
)

Definition at line 517 of file function.cpp.

KJS::ActivationImp::~ActivationImp (  ) 

Definition at line 638 of file function.cpp.


Member Function Documentation

bool KJS::ActivationImp::getOwnPropertySlot ( ExecState *  exec,
const Identifier &  propertyName,
PropertySlot &  slot 
) [virtual]

Reimplemented from KJS::JSObject.

Definition at line 568 of file function.cpp.

void KJS::ActivationImp::put ( ExecState *  exec,
const Identifier &  propertyName,
JSValue *  value,
int  attr = None 
) [virtual]

Sets the specified property.

See ECMA 8.6.2.2

Parameters:
exec The current execution state
propertyName The name of the property to set
propertyValue The value to set

Reimplemented from KJS::JSObject.

Definition at line 609 of file function.cpp.

bool KJS::ActivationImp::deleteProperty ( ExecState *  exec,
const Identifier &  propertyName 
) [virtual]

Removes the specified property from the object.

See ECMA 8.6.2.5

Parameters:
exec The current execution state
propertyName The name of the property to delete
Returns:
true if the property was successfully deleted or did not exist on the object. false if deleting the specified property is not allowed.

Reimplemented from KJS::JSObject.

Definition at line 597 of file function.cpp.

void KJS::ActivationImp::getPropertyNames ( ExecState *  exec,
PropertyNameArray &  props 
) [virtual]

Reimplemented from KJS::JSObject.

Definition at line 558 of file function.cpp.

void KJS::ActivationImp::putLocal ( int  propertyID,
JSValue *  value 
) [inline]

Definition at line 119 of file function.h.

void KJS::ActivationImp::putLocalChecked ( int  propertyID,
JSValue *  value 
) [inline]

Definition at line 125 of file function.h.

JSValue** KJS::ActivationImp::getLocalDirect ( int  propertyID  )  [inline]

Definition at line 130 of file function.h.

bool KJS::ActivationImp::isLocalReadOnly ( int  propertyID  )  [inline]

Definition at line 135 of file function.h.

virtual const ClassInfo* KJS::ActivationImp::classInfo (  )  const [inline, virtual]

A pointer to a ClassInfo struct for this class.

This provides a basic facility for run-time type information, and can be used to check an object's class an inheritance (see inherits()). This should always return a statically declared pointer, or 0 to indicate that there is no class information.

This is primarily useful if you have application-defined classes that you wish to check against for casting purposes.

For example, to specify the class info for classes FooImp and BarImp, where FooImp inherits from BarImp, you would add the following in your class declarations:

   class BarImp : public JSObject {
     virtual const ClassInfo *classInfo() const { return &info; }
     static const ClassInfo info;
     // ...
   };

   class FooImp : public JSObject {
     virtual const ClassInfo *classInfo() const { return &info; }
     static const ClassInfo info;
     // ...
   };

And in your source file:

   const ClassInfo BarImp::info = {"Bar", 0, 0, 0}; // no parent class
   const ClassInfo FooImp::info = {"Foo", &BarImp::info, 0, 0};

See also:
inherits()

Reimplemented from KJS::JSObject.

Definition at line 139 of file function.h.

void KJS::ActivationImp::mark (  )  [virtual]

Reimplemented from KJS::JSObject.

Definition at line 626 of file function.cpp.

virtual bool KJS::ActivationImp::isActivation (  )  const [inline, virtual]

Reimplemented from KJS::JSObject.

Definition at line 143 of file function.h.

void KJS::ActivationImp::releaseArguments (  )  [inline]

Definition at line 144 of file function.h.

void KJS::ActivationImp::setupLocals (  ) 

Definition at line 523 of file function.cpp.

void KJS::ActivationImp::setupFunctionLocals ( ExecState *  exec  ) 

Definition at line 534 of file function.cpp.


Member Data Documentation

const ClassInfo KJS::ActivationImp::info = {"Activation", 0, 0, 0} [static]

Definition at line 140 of file function.h.


The documentation for this class was generated from the following files:
  • function.h
  • function.cpp

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